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Pegasus Prime
- Pegasus Prime Scoring -
Here is a breakdown of the total possible 500 points that can be earned in Pegasus Prime, organized by location: (SPOILER ALERT)


CALDORIA (60 points possible)

  •   5 - Watch INN (through Megan Love)
  •   2 - Shower
  •   2 - Hair
  •   5 - Get Keycard
  •   2 - Read paper on toilet
  •   2 - Look through telescope
  •   2 - Activate kiosk
  •  
  •   5 - Return to Caldoria via Global Transport
  • 10 - Use card bomb on door
  •   5 - Use shield biochip for explosion
  • 10 - Stun Sinclair
  • 10 - Deactivate nuclear bomb

TEMPORAL SECURITY ANNEX (75 points possible)

  •   3 - Arrive at TSA via Global Transport
  •   2 - Go through TSA main entrance
  •   2 - Hall of Suspects bust 1
  •   2 - Hall of Suspects bust 2
  •   2 - Hall of Suspects bust 3
  •   2 - Hall of Suspects bust 4
  •   2 - Hall of Suspects bust 5
  •   2 - Hall of Suspects bust 6
  •   4 - Review TSA Background
  •   4 - Review TSA Theory
  •   4 - Review TSA Procedure
  •   5 - Get Journeyman Key
  •   5 - Get Biochips
  •   5 - Get Biosuit
  •   5 - Transport to Prehistoric
  •  
  •   5 - Insert disc into console
  •   2 - View unaltered Mars
  •   2 - View altered Mars
  •   2 - View unaltered NORAD
  •   2 - View altered NORAD
  •   2 - View unaltered Related
  •   2 - View altered Related
  •   2 - View unaltered WSC
  •   2 - View altered WSC
  •   5 - Enter ready room after redirect

PREHISTORIC (35 Points possible)

  • 10 - Throw circuit breaker
  • 10 - Activate bridge
  •   5 - Get disc
  • 10 - Transport out (mission complete)

MORIMOTO MARS COLONY (100 points possible)

  •   3 - Get thrown by robot in hall
  •   5 - Get Key card
  •   2 - Go through info kiosk
  •   2 - View transport pod map
  •   5 - Get crowbar
  •   5 - Use Key card to activate transport pod
  •   5 - Get Oxygen mask
  •   5 - Avoid robot
  •   2 - Activate mobile platform
  •   3 - Use liquid nitrogen
  •   3 - Use crowbar (after nitrogen)
  •   4 - Locate bomb card
  •   8 - Disarm bomb (solve color-matching game)
  •   5 - Get card bomb
  •   5 - Complete Mars maze
  •   2 - Exit gear room (after Mars maze)
  •   2 - Enter shuttle
  •   4 - Enter launch tube
  • 10 - Disable or destroy shuttle
  • 10 - Get biochip(s) from robot head
  • 10 - Transport out (mission complete)

NORAD VI (100 Points possible)

  •   5 - View security monitor
  •   5 - Fill Oxygen mask
  •   5 - Fill Argon canister
  •   5 - See unconscious operator
  •   5 - Go through Pressure door
  •   5 - Prep Submarine
  •   5 - Enter Submarine
  • 10 - Complete sub game
  •   5 - See typing robot
  •   5 - Test activate claw (Alpha or Delta)
  •   5 - Use retinal chip to get through door
  • 10 - Complete globe game
  • 10 - Stop robot
  • 10 - Get biochip(s) from robot head
  • 10 - Transport out (mission complete)

WORLD SCIENCE CENTER (100 Points Possible)

  •   5 - Remove dart
  •   5 - Analyze dart
  •   5 - Build compound
  •   5 - Get key
  •   5 - Get Argon canister
  •   5 - Get Nitrogen canister
  •   2 - Click on v-mail
  •   3 - View morph experiment
  •   2 - Enter Sinclair's office
  •   3 - Look at brochure
  •   3 - View 1st log entry
  •   3 - View 2nd log entry
  •   3 - View 3rd log entry
  •   3 - Look at either directory in hall
  •   5 - Use crowbar to open door to bridge
  • 10 - Survive plasma attack on bridge (with or without Shield biochip)
  •   3 - Enter door to catwalk
  • 10 - Stop robot
  • 10 - Get biochip(s) from robot head
  • 10 - Get stun gun to transport out (mission complete)

GANDHI BONUSES (30 points possible)

  • 10 - Disable shuttle at Mars only using tractor beam, without destroying it
  • 10 - Capture robot at NORAD with claw, instead of crushing it
  • 10 - Stop robot ats WSC with Argon, instead of electrocuting it
- Additional Hints & Tips -
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